Three years after monster-infested dungeons start appearing on Earth due to an American experiment gone awry, anonymous researcher Keigo Yoshimara strikes gold when he accidentally kills a creature. This earns him a magical “D-Card” and a mysterious skill that allows him to see RPG-style stats. Deciding to quit his job and go into dungeon diving, Keigo seeks the assistance of his highly knowledgeable colleague, Azusa Miyoshi, to help him conquer the dungeon exploration market and make millions. But it’s a face to obtain all the treasure and magic he can before the masses amount of government agencies and like-minded explorers take it first. No one said getting rich would be easy!
Three years after monster-infested dungeons start appearing on Earth due to an American experiment gone awry, anonymous researcher Keigo Yoshimara strikes gold when he accidentally kills a creature. This earns him a magical “D-Card” and a mysterious skill that allows him to see RPG-style stats. Deciding to quit his job and go into dungeon diving, Keigo seeks the assistance of his highly knowledgeable colleague, Azusa Miyoshi, to help him conquer the dungeon exploration market and make millions. But it’s a face to obtain all the treasure and magic he can before the masses amount of government agencies and like-minded explorers take it first. No one said getting rich would be easy!
Keigo and Miyoshi debut their orb auction and take in...how much?! But their orbs attract more than just bids. Just as the team looks to expand their business, the eyes of agencies around the world are firmly on D-Powers, thrusting them deeper into political intrigue. And if that wasn’t enough, the Japan Dungeon Association contacts Keigo and Miyoshi for help involving a secret Russian report, since their ability to “procure” orbs on command could be the key. When exactly is the R&R supposed to begin?!
Having gotten their dungeon-diving legs, Kei and Miyoshi receive some special proposals. Both the Japanese Dungeon Association and an international mogul request for the two former company researchers to head into the dungeon depths to retrieve rare skill orbs! But can Kei and Miyoshi’s smarts help obtain a D-Card for someone unable to enter the dungeon on their own? They’d better hope so! A highly coveted table at a fancy restaurant is on the line! Plus, D-Powers finally come face-to-face with the United States’ top dungeon exploration team!
Hellhounds and archers await in Keigo and Miyoshi’s first foray into Yoyogi Dungeon’s lower levels. They may be traveling in their souped-up RV, but this is no vacation. Their mission? Obtain Otherworldly Language Comprehension, the elusive skill orb at the center of an international power struggle. Their plan? Use Kei’s dungeon ability, Making—which allows him to plan the next orb drop—and sell the orb to Japan for beaucoup bucks. Unless something stands in the way of their millions... When their plan hits a snag, what will the former researchers do? And are they prepared to face the unknown forces that will cross their path in the unknown depths of the dungeon? The duo is in for an exciting journey!
Hoping to steer clear of surveillance, Keigo and Miyoshi race to “retrieve” the skill orb at the center of an international power struggle: Otherworldly Language Comprehension. Pursued by teams from across the globe, the D-Powers duo battle their way through the undead hordes waiting on Yoyogi Dungeon’s tenth floor. While they’re experimenting with their powers, a mysterious gothic manor appears before their eyes. Haunted-house hijinks ensue as the pair are forced to navigate between international espionage, a floor of hungry monsters, and a group of guardians unhappy to have guests. But at least some new help is on the way!