This is a story about Remille, an adventurer who died. Specifically, he’s died a lot—seven times now, always at the hands of vicious monsters. Every time, though, he’s returned to the same day, three years prior. He’s tried everything at this point, from sword fighting to magical arts to beast taming, but it always ends the same way. Is there any hope for him in this 8th loop of his life? Perhaps a chance encounter with Princess Ciel might change things? Her magical eye can see all possible futures—and with Remille’s vast stores of XP from seven lives of adventuring, just about anything is possible! Add in the fact that his erstwhile feline friend Catra isn’t exactly what she seems (and how the princess herself wants to party up with him) and this 8th loop might just be the charm!
This is a story about Remille, an adventurer who died. Specifically, he’s died a lot—seven times now, always at the hands of vicious monsters. Every time, though, he’s returned to the same day, three years prior. He’s tried everything at this point, from sword fighting to magical arts to beast taming, but it always ends the same way. Is there any hope for him in this 8th loop of his life? Perhaps a chance encounter with Princess Ciel might change things? Her magical eye can see all possible futures—and with Remille’s vast stores of XP from seven lives of adventuring, just about anything is possible! Add in the fact that his erstwhile feline friend Catra isn’t exactly what she seems (and how the princess herself wants to party up with him) and this 8th loop might just be the charm!
Remille has managed the impossible and made a name for himself by defeating his old party in battle with help from Ciel’s magic Eye. But his fated death continues hanging over his head, looming three years in the future. Their party of two is still a little small for defeating that horror beyond horrors, so maybe it’s time to retrace some steps and find an old comrade—and perhaps some new ones too. Yet he and Ciel aren’t the only ones plotting in the kingdom...
Remille has made amazing strides compared to his past seven loops—he’s already a B rank adventurer, after all. But he’s not done yet! With a civil war brewing, it’s up to Remille to serve as the ace in the hole who turns the tide of battle. It might seem impossible, even with his newfound strength, but with a quartet of powerful monsters, Princess Ciel, and his trusty behemoth Catra by his side, the situation just might be saved. It’s time for Remille to prove why he’s the hero!
With the civil war all squared away, Remille has found himself the proud owner of an entire territory—not that he knows the first thing about running one! The land and its residents are dirt-poor thanks to the previous lord, and this loop’s so different from the others, Remille has his work cut out for him. But he’s still got Princess Ciel backing him up, not to mention his ever-growing horde of loyal monsters. Will he break free of the loops...or fall victim to them once more?