Waking up in a strange new place with no memory of his past life, Kelvin learns that he’s bartered away those very memories in exchange for powerful new abilities during his recent transmigration. Heading out into a whole new world as a Summoner — with his first Follower being the very goddess who brought him over! — Kelvin begins his new life as an adventurer, and it isn’t long before he discovers his hidden disposition as a battle junkie. From the Black Knight of the Ancient Castle of Evil Spirits to the demon within the Hidden Cave of the Sage, he revels in the fight against one formidable foe after another. Join this OP adventurer in an exhilarating and epic saga as he and his allies carve their way into the annals of history!
Waking up in a strange new place with no memory of his past life, Kelvin learns that he’s bartered away those very memories in exchange for powerful new abilities during his recent transmigration. Heading out into a whole new world as a Summoner — with his first Follower being the very goddess who brought him over! — Kelvin begins his new life as an adventurer, and it isn’t long before he discovers his hidden disposition as a battle junkie. From the Black Knight of the Ancient Castle of Evil Spirits to the demon within the Hidden Cave of the Sage, he revels in the fight against one formidable foe after another. Join this OP adventurer in an exhilarating and epic saga as he and his allies carve their way into the annals of history!
Following his transmigration, during which he bartered away his memories in exchange for rare and powerful skills, Kelvin is fully enjoying his new life as an adventurer. After making a name for himself in Parth, becoming the city’s most famous and respected adventurer along with his close-knit motley crew, he next sets his sights on Toraj, the Country of Water. But what should have been a peaceful visit to satiate his heartfelt cry of “I haven’t had a grain of rice since arriving in this world — I want some rice!!” was, of course, never fated to go smoothly. The unfortunate (or fortunate?) souls who just happened to catch the attention of this sarcastic, adventurous battle junkie are...none other than the Heroes of Deramis?! Join this black-clad warrior and his allies as they continue to make a name for themselves in the second volume of this epic journey!
As Kelvin, the battle junkie Summoner hailing from another world, continues his extraordinary exploits, Goddess Melfina finally returns to his side, finally having completed her artificial body. When she grants him her blessing, he gains the power to summon a Hero of his own...who wants to become his stepsister?! As Kelvin and his party grow stronger by the day, he receives a summons for his Rank S promotion exam. The contents of the exam involve saving an elven settlement from the threat of a terrible monster, but just how much is the militaristic nation of Trycen involved? The black-clad warrior and his allies smash through everything in their way as they dive full throttle into the third volume of this epic journey!
After having fulfilled the requirements for his promotion to Rank S, Kelvin, the eccentric Summoner who transmigrated from another world, finds that a series of festivities are being prepared in his honor. To his surprise and delight, he learns that part of it involves a one-on-one practice round with Silvia, a Rank S adventurer nicknamed “Ice Princess.” Eagerly anticipating this match against a truly worthy opponent, he promptly dives into his training like never before. At the same time, his companions head off to a dungeon to procure a special high-ranked food ingredient for his sake, but a shocking encounter lies in wait! Come along for the ride as this black-clad battle junkie and his allies continue to make a name for themselves in the fourth volume of this epic journey!
Shortly after Kelvin’s promotion to the coveted position of Rank S adventurer, the militaristic country of Trycen declared war on the entire Eastern Continent. In addition to launching an invasion of its neighboring countries, their infamous Dragon Knight Order is now closing in on Parth, led by Crown Prince Azgrad himself. The only thing standing between this dreadful host of warriors and ancient dragons — exceptionally powerful members of their mighty race — and the City of Peace is the Summoner’s determined companions and allies, who have been given the task of buying time until reinforcements arrive. At the same time, Tristan Faaze, the general of the Magic Knight Order, is hatching a terrible plot within Trycen itself, targeting Shutola, the princess and general of the Black Ops, who weeps for her country’s fate. Come along for the ride as this black-clad Grim Reaper and his battle junkie friends clash with the Demon Lord in the fifth volume of this epic journey!
Kelvin, the battle junkie Summoner from another world, continues searching for powerful opponents even after becoming a Rank S adventurer and defeating the Demon Lord. He receives an invitation to Gaun, the Country of Beastkin, where two things are about to happen: a Naming Ceremony for him as a Rank S adventurer and the Beast King Festival. The former is good and all, but what really gets his blood pumping is the latter, which turns out to be a tournament hosted at the Gaun Mixed Fighting Arena, where all the greatest fighters from across the continent are expected to show up! As Kelvin and his companions continue making their way through the rounds, they encounter not only Goldiana’s sister disciple, but also a mysterious young girl who seems strangely similar to Sera. Who is she and what does she want? Come along for the ride as this black-clad Grim Reaper and his friends confront powerful foes one after another in the sixth volume of this epic journey!
Kelvin, the battle junkie Summoner from another world, finally clashes with Leonhart Gaun, the king of the host country of the Beast King Festival. They bring all their strength, wits, and cunning to bear, each struggling to gain dominance over the other and proceed further in the tournament. As the same time, the organization who pulled the strings behind the Demon Lord incident and manipulated Trycen into declaring war on the rest of the continent seems to be on the move. Will this entity shrouded in mystery appear before Kelvin and his companions once again? Come along for the ride as this black-clad Grim Reaper and his friends confront the forces squirming about in the shadows in the seventh volume of this epic journey!
After encountering Ange in Gaun, the Country of Beastkin and learning of the existence of the Apostles, Kelvin, the battle junkie Summoner from another world, and his companions decide to visit the Holy Empire of Deramis. There, they are granted an audience with Pope Philip, who offers them information on Iris, the alleged leader of the Apostles, and Serge, a Hero from lore. Just then, the famous Heroes of the current age happen to return from their own journey to the Western Continent. Unbeknownst to these two groups, Deramis will soon be plunged into a commotion as the Apostles enact the next part of their plot! Come along for the ride as this black-clad Grim Reaper and his friends stand up against a new foe in the eighth volume of this epic journey!
Our favorite battle junkie charges headlong into hell, chasing the greatest Hero in history! After Kelvin’s party defeats Estoria, one of the Apostles, another immediately appears before them. And who is it but Serge Flore, the previous Hero who once defeated Demon Lord Gustav! Even Melfina proves powerless against her. Their entire party brings everything to bear against a fighter said to be the pinnacle of fighting prowess, but she still manages to get away. Kelvin, of course, just can’t let it go! He resolves to chase her down, even if he has to go to Abyssland, a place occupied by demons, which most people simply referred to as “hell”! Come along for the ride as this black-clad Grim Reaper and his friends bring the fight to the Apostles in the ninth volume of this epic journey!
Our favorite battle junkie (Kelvin) clashes with the previous Demon Lord (Gustav) in the depths of hell where no light reaches! Upon chasing Serge Flore, one of the Apostles, all the way to Abyssland, Kelvin catches wind of a strange rumor. Namely, the ghost of the previous Demon Lord, Gustav, has been witnessed roaming what remains of his former domain. Kelvin decides to go check it out with Ange, but much to their disappointment, all they find in the ruins of Grebarelka is a golem. Needless to say, they’re quite surprised when they later return with Sera on a visit to her hometown and discover Bell Baal, an Apostle, waiting for them! Come along for the ride as this black-clad Grim Reaper and his friends challenge hell, demons, and the Apostles in the tenth volume of his epic journey!
Even after Kelvin has defeated Gustav in battle, Sera and Bell’s sisterly fight rages on. The two seem equally matched, but once they have revealed all their moves and it seems the end is in sight, an unexpected development occurs! Not long after, Kelvin’s party arrives at the home base of the Apostles of Elearis, a place in Abyssland called the Evil Deity’s Heart. Just as Rion sets out on her own journey, she encounters Serge, the ancient Hero she once crossed swords with in Toraj! Come along for the ride as this black-clad Grim Reaper and his friends finally bring the fight to the Apostles in the eleventh volume of this epic journey!
The battle junkie finally faces the First Seat of the Apostles at the Sanctuary! Kelvin’s party and allies find themselves scattered once they reach their destination. While wandering around, Gerard finally encounters his fated enemy, the man who drove his home country to ruin and death: Jildora! Now, he swings his sword to get revenge for his previous lord, his wife, and his daughter. At the same time, Kelvin and Melfina face Iris Deramilius, also known as Arbitrator of the First Seat, in the deepest part of the Cradle. On one side is Kelvin, the battle junkie who wants nothing more than to fight powerful opponents, while on the other is Iris, who places blind faith in her goddess, Elearis. Is there any other choice but for them to cross blades?! Come along for the ride as this black-clad Grim Reaper and his friends challenge the Apostles in the twelfth volume of this epic journey!
The climactic battle in Abyssland has finally concluded and our favorite battle junkie, Kelvin, has a new archenemy: DarkMel, the new Goddess of Reincarnation. To defeat her, the party will have to get stronger! Right now, the gang’s path to power lies in the Dragon King’s blessings. Though some of the Dragon Kings are already in the group and the locations of yet others are known, the Wind and Lightning Dragon Kings in particular remain elusive. In order to catch the various Dragon Kings who have scattered throughout the world, Kelvin and his friends set off on their final journey. (Or is it...?) Meanwhile, the remnants of the Apostles are making their own fell moves, from DarkMel destroying the empire of Rizea to plans set up by the fifth seat, “Analyzer” Riold. And at last, the second seat, “Selector,” finally breaks his silence and shows himself...
At last, the final confrontation is upon us. Having finished their preparations, Kelvin’s force musters in Toraj before setting out to take on what could be the final boss! With help from each nation and all the Dragon Kings in tow, Kelvin seems to stand a decent chance with his plan to take down the enemy battleship, the Elpis. But he also has to contend with the final boss, DarkMel, as well as her powerful minions: Tristan, Riold, and “Sachiel.” Tristan seems to have a new trick up his sleeve, while Riold and Sachiel have yet to reveal their true strength! That, and an unknown amount of angel “monsters” accompany other surprises in store. How will Kelvin and his party fare?
The battle against DarkMel for the fate of the world has reached its climax and the action is heating up as Kelvin and his friends struggle to deal with her latest and most impressive transformation yet. Do they even stand a chance of winning against such a powerful opponent? And after everything is said and done, what will happen to DarkMel and the once-great goddess? The stakes are high, and it’s anyone’s guess as to whether Kelvin will have to make his way through the world without half of the love of his life—or if he will soon be too dead to care.
Peacetime continues, and Kelvin is just about to go stir crazy when a certain problem falls into his lap—a family problem. Rion wants to go to school, which would drive Kelvin and Gerard absolutely mad with worry and loneliness. Not only that, but in the course of things, she manages to involve DarkMel and Bell in the plot as well! What awaits the girls in the Academy of Lumiest? And how will Kelvin and Gerard fare without them?
It’s finally time for Rion, DarkMel, and Bell to have their fill of school life! With many new and returning characters to make friends with, how will these meetings shape their time at school? But the girls’ enrollment has come with several goals and caveats. When a Divine Pillar goes missing, it raises the question: whodunnit? And how do they prevent the Divine Pillar from wreaking too much havoc? Also, how will the girls handle fulfilling their principal’s request to forge a new road without discrimination for the school? Meanwhile, Kelvin is regrettably stuck on the outside, having to prepare for a future match with the very school his daughter and little sister are attending. How will he deal with all that, to say nothing of his intense case of empty-nest syndrome? All this and more in volume 17!
Things are heating up in Lumiest as the exhibition match reaches its climax! But when fallen angels with a mysterious motive make their move, what will become of the event? Both DarkMel and Kelvin seem to be in danger as the fallen angels seem to have their sights set on the pair. The angels also seem more than willing to take hostages, so how will our heroes cope? The enemy’s plans don’t just end with the exhibition match, though! What are they really after? What will be their next target? Either way, Kelvin’s definitely not going to be bored!
The threat of the Ten Authorities continues to loom as gigantic stakes appear across the world and several powerful figures are attacked. Baldogg has been assigned to Serge, while a mysterious hooded man has gone after Goldiana. How will they fare? With so many unknowns as the Ten Authorities try to face off against the strongest in the world, will it even be a fight? What of those left behind in Lumiest, like Dorothiara? And what is Kelvin doing while all this is happening? Meanwhile, Luquille continues to lurk and scheme in the shadows. Fights, intrigue, and rescue missions abound in this new volume of Black Summoner!
It’s finally time for the decisive final battle with the Ten Authorities! The preliminary moves are over, and now the teams are set in stone. Alliances have been made, and prisoners have been taken. But not all is well, as the participants have their own conflicting goals and agendas. One wants to depose the Ten Authorities’ leader while helping them succeed, while another aims to convert them to the religion of Melfina—and as always, our main battle junkie is just in it for the fights! Now is the time to power up and prepare for what’s to come, but how much stronger can Kelvin’s group even get in a single month? Can a prisoner be convinced to turn? Can a shaky alliance hold? And if not, how explosive will its failure be? What powers do the remaining members of the Ten Authorities have in store? Answers to these questions along with exciting and epic battles await in this volume of Black Summoner!